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Post by thatfallout3guy on Apr 2, 2012 23:40:01 GMT -5
I'm going to tell you all a story. No this isn't the intro to some JRPG or anything like that, nor will it take you 100 hours of gameplay (half of which is spent grinding). Back in the days of the old forum, a somewhat rookie RPer by the name of thatfalloutguy. He had a dream. A dream that he could DM an awesome RP for all of his friends, and they could all kick ass in it and become friends and shit! That RP become so convoluted and I lost track of s much shit it hurt. SO I'M REMAKING IT FOR THIS NEW FORUM! This is honestly just a way for me to finish my ideas that I had without having to put up with all the conflicts I made for myself in the old RP. Right then, now to get started on how you sign up. ____________________________________________________ The first thing you should know is that your character is a Sentinel in training. Sentinels are a group of powerful fighters for the TSC that roam the galaxy in an attempt to track down dangerous criminals, do suicide missions, and other generally badass stuff. You were picked by Captain James M. Wanderer, a Sentinel who happens to be the son of Commander Fallout L. Wanderer, the leader of the TSC. After picking you up and testing on a quick mission, you're on your way back to the Olympus, the flagship of the Terran Starship Command. I can't say much here without giving too much away, but just know that you'll embark on an adventure filled with action, romance, death, tragedy, and most important of all... SANDWICHES! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Quick thing. The thing that I use for magic and powerful attacks in this lore is called Power. It allows mages to use magic, warriors to get stronger and faster, rogues to... rogue? Ect. ect. ____________________________________________________ The most important part of an RP is making a character. In Rosemoor you shall have access to quite a few different classes and races! I'll list the classes first. - Warriors
- Mages
- Rogues
- Psychics
- Sharpshooters
- Techies
- Shapeshifters
Just let me know what you wanna be, and ask me what all neat shit they can do! You can also combine two classes and multiclass. Such as combining a Warrior and Healing Mage will make you into a Paladin! ____________________________________________________ Now for the races. Humans: Humans are the most basic of all races, and are usually average at using Power and psychics. Humans are unique in one way when it comes to psychic abilities, as they have to be unlocked by another psychic. I shouldn't have to put anything for humans. Humans can be all classes. Average Lifespan: 140-150 years. Elves: Quick, and nimble. Elves make for great sharpshooters and stealth based, while also having a natural advantage for utilizing Power for magic and whatnot. The mages are usually very tech savy, living in massive utopias and whatnot. The sneaky and agile ones are usually in touch with nature, and are like hippies. Elves can only be Warriors, Sharpshooters, Martial Artists, Techies, and Rogues. Average Lifespan: 140-150 years. Drakkin: Drakkin are a race that are very similar to humans and elves. They are divided by their elements, Fire, Ice, Earth, Water, Lightning, Wind, Light, and Shadow. Each Drakkin's element determines how they use their Power, and the color of their skin. They have reptilian like eyes, and the most powerful can turn into what are known as True Drakkin, which are massive dragons. Fire are proud fighters. Ice are cold and distanct. Earth are tough, but kind. Water are tech savy, and sometimes snoody. Light are noble and righteous. Shadow are sneaky and deceptive. Wind are graceful and elegant. Lightning are quick and hyperactive. Drakkin's classes are based on which element they use. Average Lifespan: 150-200 years. Gryphons: Gryphons are a large humanoid race with massive wings, and hairy clawed feet. They are usually quite tall, and built like athletes. They make fine warriors, and their wings and clawed feet make them a force to be reckoned with on the battlefield. They're proud warriors, and are highly competative. Gryphons cann only be Warriors (can also be Paladins under certain circumstances). Average Lifespan: 125-150 years. Zythrans: Zythrans are a highly intelligent race of small jellyfish like creatures that inhabit gas giants, and other hostile planets. They mine the planets for food and other minerals, and have developed mechanical suits that allow them to exist on other planets. The race has been credited with some of the most powerful psychics in the galaxy, and are a force to be reckoned with. Young ones are sheltered for most of their lives, so they're highly curious. Adults are usually calm and collected, keeping their emotions in check. Zythrians can be Warriors, Psychics, Sharpshooters, and Techies. Average Lifespan: 200-300 years. Vessels: Vessels are a race of sentient machines, and as such, have no connection with Power. Instead, they rely solely on technology to improve themselves. They are the most intelligent race out of all others, and the most versatile. They have no set personality. They can be Warriors, Rogues, Sharpshooters, and Techies. Average Lifespan: Immortal. Astez: Astez are a race of powerful psychics and mages, but are physically weak, relying on their connections to psychic energy or Power to fight in combat. They have several skin colors, three for males, and three for females. Males are red, dark green, and deep blue. Females are pink, purple, and silver. Males are also the psychics, and females are the mages more often than not. They are usually quiet and shy, with the leader of their group speaking for all of them. They're very similar to humans, only they don't have hair, and all have pitch black eyes. They also only possess four fingers. Astez can only be Psychics and Mages. Average Lifespan: 180-200 years. PM me if you wanna know anything else about the races I have here. ____________________________________________________ Now to let you know what I need from you. Your character. Name: Age: Race: Class: Appearance: Backstory: Personality: Abilities: ____________________________________________________ That's pretty much it! Be sure to PM me any questions you have about the RP. Next Monday I'll start it, and PM everyone that I let inside the RP. Yes, just because you sign up doesn't mean you're in automatically. GET TO MAKING CHARACTERS PEOPLE!
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Post by MasterOfDisaster on Apr 3, 2012 15:22:35 GMT -5
Name: Unit AC017
Nickname: AC
Age: 104
Race: Vessel
Class: Field Engineer (techie, warrior)
Appearance: 6ft 5in. bulky like a football player in full padding, Blue tinted armor plating, right arm is a cannon, in his left arm he held a kite shaped shield that can deflect lasers to a certain degree, wears a HALO helmet (the video game)
Backstory: Unit AC017 was made by a merchant that wanted to protect his products. He was captured at age 10 by a group of space pirates during a product transfer and was forced to work with them. For 50 years he worked with them plundering everything. Until the TSC shot down there ship into a planet called Zu'krath. With all the pirates dead from the crash or from when AC hardware got screwed up and made him kill everyone he began upgrading himself until and roaming, killing people always. He was undefeated. Until the planet was destroyed and was later picked up by a mercenary group. They fixed his hardware. Lately the mercenary group sold AC to the TSC in exchange for a prisoner.
Personality: no emotions
Abilities: none
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Post by Rygand on Apr 3, 2012 15:55:23 GMT -5
Name: Sebastian Davenport, alias Trick Sparrow
Age: 25
Race: Human
Class: Assassin
Appearance: The man stands somewhat taller than average, with broad shoulders and arms that seem a bit longer than normal, though this is barely noticeable. He has a fighter's build, strong but not bulky, all of his muscles tightly and strictly built, avoiding all unnecessary weight, suggesting that speed is more important than brawn to this man. His quite long hair is of a dark gray colour, and is nearly always tied back on a neat ponytail. He seems to be always clean shaven. There's an old, long scar running down his right cheek, going across it wholly. The man, more often than not, has a playful, though somewhat sinister smirk playing his lips.
A sharp dressed man, Sebastian always dresses in the finest of suits, seemingly very fond of the fine fabrics, and the smooth look that comes with them. When outside, he wears a matching longcoat over his suit. His hands seem to always be gloved in a pair of white cloth gloves, which are decorated with the Davenport family insignia, a sparrow resting on top of a wine bottle.
Backstory: Sebastian was born into the Davenport Assassin's Guild, and was from his very birth set to be the family's next heir. Some of the greatest assassins the TSC, and the rest of the world for that matter, had ever known. The existence of the Guild was a well known fact, though they were never pursued by the law. Either out of fear, or by orders from above -- the Guild was and is a very useful entity.
From his very childhood he was trained as an assassin, and unsurprisingly to all of his collected family, he seemed a born natural at the dealing of silent death. As he grew, his talents were only ever honed, day by day, by rigorous and effective training. When the young Sebastian reached adulthood, he however left the Guild, as he felt that the rules and "moral values" of the Guild were holding him back. The Davenport Family did not take kindly to his leaving, and Sebastian is hunted by the very family that raised him, though he does not seem to much mind.
Some years after leaving the Guild, he somehow came to possess the Poison Power Sphere. Some say it was a reward from a job well done, some say it was stolen. Whatever the truth may be, no one knows, other than Sebastian, of course. He is still very much active in the art of assassination, his Power Sphere only making him an even more effective killer. He is known by the alias, "Trick Sparrow". Personality: Sebastian is a quite laid back man, considering his profession. He seems to go at everything he does like it was effortless, be this true or not. He seems to have full confidence in himself, in whatever he does. He takes pleasure in his work, though not in the act of killing itself. More the actual work process, tracking and hunting prey, conceiving ever more elaborate ways of finishing his jobs. Some might view him as sadistic, but the truth is not quite so simple. He is but a man, taking joy in his craft! He has a sneaky feel to him, and has a fondness for trickery.
Abilities: Sebastian is highly skilled in the use of all manners of daggers, and as such, he uses them often, in various different ways. Close quarters, as thrown weapons, for some badass whittling, you name it. He is also very proficient with handguns, and carries some on his person, all of them meant for assassination purposes, silenced and untraceable. He is also a skilled martial artist, trained in many different styles, which he has combined into his own unique form of dishing out physical pain.
Then, of course, there is the Poison Power Sphere. He uses this in many ways, but some of the more common ways are producing poisonous gasses from his mouth, poisoning people by touch, turning objects and substances poisonous... the list goes on. His body holds hundreds of different types of poison, varied for many different purposes, though most of them of the deadly sort. Unsurprisingly, he seems to be completely immune to all kinds of poison. He makes great use of his Power Sphere, but tries not to flaunt it, preferring to use it in more subtle ways, as is natural for his line of work.
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Sleix
LIKE FUCK THEY DID
The guy who finished the song.
Posts: 838
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Post by Sleix on Apr 3, 2012 16:39:54 GMT -5
Name: Gue'senshi Nickname: sen Age: 71 Race: Zythran Class: Elite (warrior, sharpshooter) Appearance: Model XV16 Combat suit (looks like this: tinyurl.com/cg2df88)Backstory: Was born and raised on Zu'krath, a zythran planet, until the age of 21. The Gas giant emmited too much gas to surrounding planets and was considered a threat to them, the TSC completely wiped out the planet and its inhabitants, leaving sen as the sole-survivor when he landed on a nearby farming colony after being spaced in his nearly destroyed suit. Dieing, sen was spotted by a guard patrol and an emergancy evac team sent him to another zythrian home planet know as morsslieb. Despised and abbandoned by it's zythrians sen left the planet, and explored the galaxy working as a bounty hunter and a mercenary until joining the TSC at the age of 63, unaware of their participation in the extincion of his planet (until later in the RP). He now has a hatred towards vessels beleiving they are the cause for the death of his homeworld. Personality: Extremely inquisitive, posotive, dosn't understand other races culture so does not know how to respond to different situations, keeps a level head. Abilities: increases speed, damage and precision with his power
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Post by F4llenAnge1 on Apr 3, 2012 17:37:27 GMT -5
Name: Obscurum Tempestatem (Cur for short)
Age: 31
Race: Drakkin
Class:Mage
Appearance: Skinny though not flabby and does have some muscle. Likes to wear darker colored mage's robes or mage combat gear. Hair is Black with some reddish streaks in it. Face is young yet solemn.
Backstory: Fled his own home town for mysterious reason. Rumor has it that his home was burned to a crisp the night he left. He often doesn't talk much about his past and little is known of it. Sometimes he can't remember it at all himself, while at other times strange images come to him in dreams, visions of a happy Drakkin settlement, with voices that seem distant yet so close.
Personality: Doesn't talk all to much so is neither friendly nor entirely aggressive and unlikeable. Likes to be included though remains silent on some matters until he speaks his mind in as little words as possible.
Abilities: Able to blend in with the shadows around him and disappear. Can also shield people in darkness along with himself and block the enemies vision with this power. Can make powerful storms appear when wanting though this drains his power quickly. Seems to have mastered a strange type of shadow/lightning magic that does unthinkable damage, though still needs to learn how exactly to control it.
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draconicdm
Sexy Member
Subterranen lava dragon.
Posts: 57
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Post by draconicdm on Apr 4, 2012 1:28:19 GMT -5
Name: Alexander de Luca
Age: 19. Race: Human.
Class: Shapeshifter.
Appearance: Alexander has a very thin, delicate frame, he looks very breakable. He has long dark brown hair that is often tied back in a ponytail that reaches his waist. His eyes are a bright green, and seem to glint when he smiles. He enjoys the finer things in life, his clothes are handmade and dry-cleaned. Usually you can find him in a simple black shirt and cargo pants, but if the situation calls for a spy, prepare yourself, the velvet is coming.
Backstory: Alexander is your typical spoiled rich aristocrat. He was raised by his wealthy mother alongside his twin sister, Vanessa. When they were eight years old, a burglary took place in their home. Their mother was killed and the mansion burned. However, it was that night Alexander discovered just how powerful he and his sister were. Alexander spent the rest of his life playing games with politicians and regaining his family’s wealth. After some time, Alexander decided to train himself, maybe earn some fame while he was at it. He couldn’t hide behind his physically superior sister forever. When lo and behold, this “Wanderer” fellow asked him to join some “Sentinels” or something, how very interesting.
Personality: Alexander is very intelligent, and excels at deception. His silver tongue can get him out of almost anything, but that silver is razor sharp. He has little patience, and relishes in blood and pain. His cruel and cold nature gives him an edge in battle. If he feels like it, he can be very polite and gentlemanly, and is a perfect ladies man. Pride is his greatest vice, and may very well be his undoing. At the end of the day, he is out for one thing, himself.
Abilities: Alexander often employs the use of his sabre, with the words “Oppress the weak, obey the strong” inscribed along the blade. His shapeshifting powers allow him to considerably loosen his joints, enabling him great flexibility and range. His eyes take on a snakelike visage, his forked tongue flicks in and out hungrily. A black hue tints his skin and his long hair frees itself from the scarlet ribbon that holds it, and becomes like the hood of a cobra.
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kain17335
Unstoppable Badass
The Scottish one.
Posts: 362
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Post by kain17335 on Apr 4, 2012 19:39:07 GMT -5
Name: Davien Martellus Age: 42 Race: Human (by most standards) Class: Paladin Appearance: Standing at a clean 7", while spanning a whole 2m shoulder to shoulder, Davien is a true 'gargant' of his kind, made of pure muscle, barely kept together by a set of huge Templar armour that has become one with his body, growing and gaining strength as he does. With short dark grey hair, brown eyes and thick grey beard, Damien looks more like an elder than the massive hulk of steel and muscle that he really is. Backstory: Grew up near a research facility on a planet called Tarterus, his family was poor but managed to get by, usually through rather unconventional means. Davien learned from an early age the meaning on honor and respect, learning how he should respect his elders and honor the strong and righteous. His life was rather normal for a child of the slums, quickly growing up and learning that only the strong can survive there, luckily for Davien, he had an unusually high muscle mass for his age, making him stronger than many people who were older than him, making him both feared and respected as he grew older. But, when Davien was 17, his mother came upon hard times due to that fact that his father had just 'disappeared', leaving nothing but a small bag containing a pebble inscribed with an odd rune, the loss destroyed Davien's mother, leaving her a mere shadow of her former self. In a false hope that the money would help his mother, Davien sold his body to the research facility which, at the time, was researching into making 'the perfect warrior', this research was, illegal, by most standards, so slum children were welcomed as fresh meat to be experimented on, these 'children' never saw the light of day as soon as they went through those large steel doors, Davien....was an acception. Davien was chosen specifically because of his unusual muscle mass, they believed that he was the next stage in human evolution, some scientist's even thought it could be 'sped up'. After 2 years of painful experimentation, Davien was begging for death, wishing to be allowed to die when these sadistic scientist's had only just started, these experiments would have killed anyone of Daviens age, but for some reason, he would not die, slowly he grew in size as the scientist's genetically modified him, making him far larger and stronger than any human being. As their final 'gift', the scientists fused his body with a new alloy of steel with nanites than ''grow' at the same rate at the organism it is attached to. The process of fusing this to Daviens body barely fazed him, seeing how he had endured so long with innumerable experiments had hardened his body to a point where he could control pain, his body quickly accepted its new 'skin', so much so, that Davien doesn't even think he has any organic skin under his armour anymore, the only part with any normal skin being from the neck up. Then, 24 years ago, the research facility was attacked by who he believed to be The Bloodfist, giving Davien his chance at escape, which he did, barely getting out of the facility before it was destroyed by an orbital bombardment. Soon after this, Davien took up work as a mercenary of sorts, quickly gaining enough money to equip himself with his weapon of choice; a huge great sword, being almost the same size as Davien himself, yet he seemed to take the weight of the hulking sword in his stride. Even though it was The Blooodfst who gave Davien his freedom, he harbours an insatiable hate for them because of what they did to the surrounding settlements, all burned to a crisp with no signs of life... To this day, Davien has been carving lines on his armour for evey Bloodfist he killed, he lost count around 10 years ago, and by then, it was well past 150, what the count is now is a mystery, Davien himself has estimated that it must be well past that by now.
Personality: Deeply noble and honorable, would rather die than betray someone, even if that person is evil, Davien will serve them until he is no longer needed, because he needed a purpose, being a sentinel gave Davien the purpose he had been waiting to have for so long.
Abilities: Ac'tule Valorum; a powerful war shout that imbues allies with renewed valor and confidence. Berserker; for a short period of time, Davien goes into a hyperactive state of mind, forgetting everything else save his bloodlust. Intermediate healing magic; Davien can heal most wounds, anything up to broken bones.
Cleansing Aura: Davien emits an aura that negates all negative magical effects on all party members, while also stopping enemies from using magic for a short period of time.
Pulse heal: Davien lets out a burst of quick healing magic, healing everything within a certain distance, also harms undead characters.
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Post by (´・ω・`) on Apr 4, 2012 19:59:41 GMT -5
Name: Richard Ashendale, Chief Warlock of the Brothers of Darkness, Lord of the Thirteen Hells, Master of the Bones, Emperor of the Black, Lord of the Undead, Mistress of Magma, Lord of the Dance, and mayor of a little village up the coast Age: Unknown, but he's been around for over 500 years. Race: Astez Class: Mage/Warlock Appearance: He's around 6'5'' and is extremely thin. Deathly so. His skin has been bleached to being almost white, but there's a still a bit of blue in there. His eyes don't have pupils. Instead, they're completely red. Backstory: Richard was just a normal kid. Wanting nothing more than to play outside with all the others. Except, his idea of "playing" was slaughtering them all. Which he did. He was born to a very wealthy family, but he was quickly exiled for his version of "fun". So he roamed his home planet for years, collecting a massive cult following and thus establishing his little town up the coast, where he is revered as a god of sorts. No one knows exactly how long he's been dead, but he's lived long enough to kill at least 1,000 people in every major war on his planet. And those were just his off-days. He ruled as the mayor/god for several years, but one day, the TSC discovered them. They fought valiantly, but soon Richard was nothing more than a head in James' arms. Fearing that James would put him in a cell somewhere, or worse, put him to community service, Richard bonded himself to James, making him a thrall. Kinda. He can still think and talk for himself, but he has a massive urge to follow James' commands. Every so often he'll go out on his own, but he's severely punished every time he does. The punishment is forcing him to watch chick flick's while strapped to the chair. So far, it hasn't left any major emotional scars, but only time will tell. Personality: He takes little to nothing seriously anymore. "Living" for over 500 years will do that to you. If the conversation isn't geared towards him, or is formed in a way that's not addressing him or his greatness, he'll wander off to go kill something until people start paying attention to him. He doesn't do it to get peoples attention, though. He just likes to have fun. Although, it must be said, his idea of "fun" is tearing out your heart and making a fashionable hat out of it. Or your kidney. Although, he does already have a kidney-hat. Which he won't give up. Since he's been with James, he's starting to feel odd from time to time. He's not exactly sure what it is, but he finds killing people less fun now, though he does get a major kick out of a particularly gruesome slaughter. He's been starting to actually help James without questioning him, and only backtalks about 3/4's as much as he used to(which you could hardly tell). Oh, and he hates being called "Dick". Don't believe me? Just call him that and see what happens. Please. Abilities: He's a pretty powerful mage, but he's fallen out of practice. He only knows about 3 basic spells, but there all he's ever needed to kill everything he saw. He can summon or create fire with just a passing thought. In fact, one of his favorite pass times is setting himself on fire and running through a few buildings. Now, ice on the other hand takes a bit more concentration from him. He can shoot it, just like fire, but he can also make an "ice tomb", if you will, around any living thing that stays still long enough. Other than that, he's just basically got the power to alter energy. Not enough to affect someone's Power, he just sends a little too much blood flowing to a peasant's head and sits back and watches the blood rain down from the sky. He may even take a picture or two if it's an especially good geyser. Since he's undead, he can take pretty much any blow and survive. Though, his limbs do fall off rather easily, but he can just easily take someone elses arms and attach them to his body(don't ask how). One of his favorite memories is taking on a bear and using its arms, until he had to give them up and get his own back. ***WARNING*** This character is both extremely awesome and hilarious. In order for that to remain so, he will break the fourth wall, make an absurd amount of references to things that don't even exist in that world, and will have a pet bunny named Floppsy. That is all. ***END WARNING***
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Post by guycoolspore2 on Apr 4, 2012 20:24:16 GMT -5
Name: Lagorúthon Age: 59 years old Race: Elf Appearance: www.alleycatscratch.com/lotr/Elf/Elrond/EArmor/ElfArmor_1004.jpg + i262.photobucket.com/albums/ii98/fatherdog/face.jpgBackstory: This elf's life is full of war. See those blind eyes? Torture during the war between the Northern and Southern elves. He has taken such great risks that he had an entire arm replaced by a captured Vessel's forced help. Due to his wisdom of magic and experience with machines, his arm is a hybrid mix between tech and magic, and when not used as his sword arm can knock one bear into a lion and make them fight to the death out of the illusion that the other started the fight. He can sing very well, and has a deep bass voice. Personality: Very quiet unless he sings, even when fighting. He can do both stealth and run-in-and-take-down-the-enemy-right-now. Abilities: His Magitech arm was already described, but because he's lived through so much, his wisdom and intelligence has increased beyond that of any human mind, which he uses to map out the entire area in his mind. He can calculate Longitude and Latitude just by looking at the color of the water and shape of the waves, and can tell you how much longer it takes to get to the destination because he counts time without knowing it. Due to his blind eyes, he had to tune his senses while going through many trials. His Weapon is a Sword most of the time, but he's still figuring out some of the secrets of his Arm. War Veteran. When not protecting caravans, he's found training soldiers and being a lookout.
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kyle
Full Throttle Member
Posts: 134
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Post by kyle on Apr 4, 2012 21:39:54 GMT -5
Name: Gaogran Thall
Age: 22
Race: Elf
Class:Sharpshooters, Martial Artists, and Techies
Appearance: His normal ware when he's just relaxing or walking around is black shoes, blue jeans, whit shirt with black tie, green button up shirt, and a top hat on his head, Black hair, hazel eyes, stands at 5"9. Has two knucklers, two revolvers, and a bolt action rifle.
Back story: Gaogran is basically a kid whom ran away from home when he was 16 and livid off in a town with a close friend of his. He stayed there until he was 20 and had enough money to travel to a far off place to relax, But, after two years of relaxing he found out it was boring and decided he wanted to take up a job that had some fun in it like bounty hunter or something around those lines where he could have some fun
Personality: Gaogran is a very friendly guy to the people that aren't trying to kill him. He is also shy person to girls he may like. Gaogran is also a well know gentlemen to girls that know him well. Along with that he's not very patient when it comes to people that take to long to do things.
Abilities: Steady Breathing, Survival Instincts, that's all I can think of, I mean that Kain and I can think of
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Post by ch109861 on Apr 4, 2012 22:13:06 GMT -5
Not sure if I'd have time for this RP do to me being busy as hell with family but I will try my best.
Name: Glitch Age: overall unkown; Current Chassis : 4 years Race: Vessel Class: XenoArcheologist; specialized in technology and data recovery (Techie/Rouge) Appereance: Glitche's current chasis is a custom made light chassis of saturnite with a head sized monitor protected by saturnite and a screen built from an artifact (found on planetoid 1.09861) a nearly impenatrable glass like material of unkown origions to protect his emote screen used for communication. His secondary communication device is also housed inside the monitor which is a sevearly out of date vocal system but it gets the job done. His Chasis is painted a light tan with ancient xenolangauges inscribed into it glowing an eerie purple. He has some slight scorch marks and dents from multiple accidents and battles. Upon his back he has a portrait of Ehkalt a Xeno goddess dipicted as a beautiful terran based woman with the ears and tail of a cat. Back Story: A vessel who's AI was stolen by the legendary Archelogist and Art Thief Peirre Desparoe IX who sadly was later assassinated only a year after repairing his AI so that he could function sadly his memory was unable to be properly decoded the xenocoding was more advance then origionaly expected when his will was read out the vessel he named Glitch to be free to do as he pleased. He decided to follow in his late friend's footsteps. He has gone through hundreds of chasis and near destruction escapes 30% to battles and 70% to his accident prone nature. Personality: Glitch's AI was corrupted and had to be repaired with multiple other AI's giving him an extreme case of split personality, schezophrenia, and fragmented memory. He is kind hearted but none the less unstable he take's after the man who fixed him stealing and discovering artifacts to donate them to intergalactic museums. He is known for his extreme tendancy to be accident prone but incredably lucky and was called by the people of a group known as Elona on a pre-space age world he accidently crashlanded on and was called a son Ehkalt the catlike vyxen goddess of Luck for surviving his crashlanding. Abilities: He has a state of the art stealth field but he can only activate for approximately 5 minutes before it overheats and gives him away. He has extreme luck. A bit of a kleptomaniac when it comes to ancient technology, data, and art so will tend to try to capture it at whatever the cost. He has a bad tendancy to schitz out, However he is an adept with short blades like his ancient Kris dagger. He is extrmely Agile but is accident prone.
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Post by Luke on Apr 4, 2012 23:04:57 GMT -5
Name: Fervens miles militis (Goes by Miles since most can’t pronounce his name)
Age: Over two millennia at least.
Race: Spectre, a race of phantom like aliens from another galaxy entirely. His body is composed of a special type of cell that is extremely resistant to most types of radiation, heat, and cold, while remaining intangible enough to avoid damage from a sword swipe or an explosion. There are ways to harm him of course, but they require a specific types of weapon, or the use of magic.
Class: Psychic/Warrior, or psion
Appearance: Standing at a easy 6 foot 7, Miles floats across the battle field in bright golden armor, a relic from his people one he wears with pride. Being a phantom creature, Miles is able to make himself physical where he wishes, allowing him to wear the armor at all, which it thankfully protects him from being harmed by doing so. The suit has a set of gauntlets and greaves, each with a set of three long pointed claws for hands and feet, allowing even his melee attacks to be brutal in battle. His helmet seeming partially decorative, it reveals a set of glowing blue eyes that pierce into the hearts of any that cross his path, while allowing no clear place for his mouth to appear, if he even has one. From the back of his helmet, long flowing wisps of energy drape behind him, four to be exact. Along with his appearance his voice seems to echo within the relic armor, giving it a distant and powerful tone.
Backstory: Long ago there was a race of sentient energy beings. During their rise to prominence, they felt it their job to protect other races that weren't as advanced as their own, and thus became their own galaxies peacekeepers. Their fight to disrupt and destroy evil in their own galaxy caught the attention of even greater sources of power they were not aware of, unfortunately. One day, the Specter’s home world was attacked by the entity, whether it was a single being, or many is unsure, all that is sure is that the planet became consumed by darkness, and Miles, somehow, escaped destruction. Unsure of his own past, he continues to do what his people believed in for generations on his own. He would not admit it, but Miles does search for his people, or remains of them as it were.
Personality: A very proud and stubborn alien by nature, Miles feels it is his job to protect the weak where he can, and help them grow. As such he can be rather ruthless to anyone he sees as evil, especially if it happens in front of him. He will not stand for such displays and would gladly fight to the death if it meant he could rid the world of a great enough evil. Also a proud warrior race, he has been known to challenge other great warriors in contests of strength till the other kneels. Otherwise, he has even been known to crack jokes, however dry or unsuccessful they may be, but most of the time, he takes his work very seriously, which he considers to be keeping the balance of good and evil in the universe in check.
Abilities: Main Weapon: Spectral Sword, a glowing blade made of pure energy Miles can form out of anything or anywhere, but prefers to use the hilt he carries with him.
Powers: As a powerful psychic, Miles has the ability to alter brain functions in weaker foes, in close contact cause a feedback loop to destroy the victims mind, and even delve into the subconscious of the willing or not so willing to obtain information or share experiences. Miles also has a variety of attacks he can perform resulting in a discharge of powerful psionic energy, from his eyes, hands, or otherwise around him. He also has the ability to solidify his energy into a blade of some sort and force it through foes at an impressive pace. Eventually, he will even be able to create barriers to protect him and those around him from damage. Physically, Miles is fast, strong, and otherwise a deadly opponent in close range, able to fly at higher speeds if he concentrates, and eventually, teleportation.
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Name: KEX Model #256978...but he really prefers Kex
Age: 79732 [error corrupted information detected]
Race: Vessel
Class: Sharpshooter/ Techie
Appearance: Standing at an even 6 foot, Kex is a combat model vessel who dates just below a century or so. His body plated with powerful yet malleable armor, allowing him a great deal of flexibility and speed when need be. His 'skin' consisting of a lightly gray tinted bio-molded steel/Titanium alloy with his model number printed on the back, which Kex has covered with a few stickers from planets he has visited. His head holds no mouth, of course, not needing one to speak, instead he has an extremely complex looking optics system, large round white lenses that seem to stare on into forever, yet almost look innocent at the same time, as if always wanting to ask an unheard question. Using these, along with a set of powerful software to link up shots through satellites, and adjusting his shots to the speed of the plant's rotation, Kex is known for being quite the sharpshooter, known amongst a few he has served with as 'Falcon's Eye' for allegedly sniping a falcon in the eye from over 500 yards. His entire head is a sort of orb rotating on a single axis, as if it's meant to investigate. Besides the eyes, Kex has a set of arms and legs each with a set of three digits meant for balance and easy manipulation of the world, though Kex has been meaning to get another finger installed, as he keeps being accused of giving people the 'finger'.
Backstory: Built on a distant colony world belonging to the Vessel, Kex was originally designed as a combat model, to be sent into a warring system with one of the rogue factions of the galaxy, Bloodfist. It was there Kex earned much of his prestige as a 'sniping bot' to some of the less educated, refining his skill of using it and writing new programs to adjust his aim to near perfect, while at the same time quickly earning a name amongst his fellow Vessel as 'absurb prankster' for the enjoyment he finds in hacking and toying around with security systems simply because he can. After much time warring with the Bloodfist, Kex felt as if this were too...simple for him, he desired more out of life then simply slaughtering a faction that replenished their ranks daily. After clearing up one planet of Bloodfist entirely, Kex decided to transfer over to colony work, taking a interest in the humans there and wishing to learn more about them, while at the same time providing a garrison. After finding his way into colony work, Kex found out something to fill that void. Being a Vessel, he was naturally talented with technology, computers, and otherwise hacking, but he found with the addition of medicine to his processing power, he could help the colonists around him a great deal, at the same time allowing him to study organic tissue samples without protest. It was also here he realized he adored pulling practical jokes on other races, much more so then his own people, and found it extremely amusing to watch them react or recover from it. Despite his great help, the colonists eventually 'politely asked' him to leave their planet, at least, that is what Kex describes it as. Since then, Kex has gained a great deal of software to assist him in his mission, be it sharpshooting, being a doctor, or simply programming the coffee maker to spew hot coffee from the bottom like a mini rocket.
Personality: A friendly, if somewhat odd Vessel, Kex has been known to pull dramatic, and nearly downright sadistic pranks on his fellow squad-mates or 'friends', earning him a ship out warrant in half the systems that he has visited. His calm way of speaking makes it difficult to tell when he is joking and when he isn't, but despite this, he proves a reliable teammate when it matters most, and a deadly shot when they least expect it.
Abilities: Main Weapon: GCX-205 Sniper rifle, built into Kex's arm, the rifle can be deployed within moments, and allows Kex to snipe at a relatively fast rate, each slug carrying plenty of weight to pierce most common types of armor and steel. Always looking for upgrades however, Kex may replace this within a few days.
Secondary ability: Healing Gel, a small attachment Kex has, which dispenses a constant stream of sterilizing gel meant to cure most wounds. The gel also sticks and hugs the skin, acting as a brace for broken bones when need be as well as a disinfectant to keep out foreign elements. Kex has heard rumors of belts that can dispense this gel, and even nanobot technology, but these escape his grasp for the time being.
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thirdofnine
Relatively Tolerable
I don't even know man...
Posts: 49
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Post by thirdofnine on Apr 4, 2012 23:13:30 GMT -5
Name: Argus Bae - Nicknamed "Mirrorfist" by fellow members of the TSC
Age: 29
Race: Human
Class: Clairvoyant Phantom
Appearance:
Height: 5'9" Eye color: Black Hair: Spiked everywhere and 3 inches in height, expanding outward in every direction. Dark Brown with a tint of rosewood brown in bright light. Physiology: Of a medium build, he weighs 168 pounds. Can lift 50 pounds with one arm, can bench-press 140 pounds. Is physically fit, but not extraordinarily so. Has an affinity for any sort of cardiovascular exercise. His muscles show up under his skin, and veins are visible, but neither are prominent.
Backstory: Born on planet Corith and raised by his traditionally culturally devote parents, he lived a life of education and cultural submersion during his early life. Having pressured himself into taking on some thugs at his school, however, strange things began occurring within Argus' Psyche. Showing many signs commonly associated with psychics, Argus begs his parents to put him in contact with a Psychic to see if he has any powers to unlock. However, when they finally manage to contact one, he's less than ecstatic. A human named "Tantu Redwood" was the man they came to. He agreed to attempt to unlock any psychic powers Argus might have had, but in turn, he requested one thing from his family: That if any powers of his were indeed found, he would have to live with Tantu over the course of 2 years, during which he would be put under hard psychic training. His motivations for this were unclear, but in the end, Argus was put through the training. Till this day he still holds a grudge against the man. His parents promptly sent him away to the private school "Barion Academy" specialized in teaching children how to utilize their talents once they finally got him back. Being afraid of psychics themselves, they felt intimidated by Argus once he finally came back to them. The night before he left, Argus got into a huge fight with his father resulting in his parent's forsaking him, declaring him a disgrace to his ancestry. He is touchy when it comes to people asking him about his parents due to this, and quickly changes the subject or tells a joke or two to avoid speaking about it. From that point onward he lived his life being groomed to become an elite Psychic. Over the course of his living within Barion, he discovered his ability to shape-shift during his many escapades off into the female sect of the school, being the troublemaker he is. Utilizing this power much throughout his time there to avoid trouble and to play many pranks, he only came clean about his abilities on the final day of graduation, shocking all. Seeing his immense potential, Argus' teacher sent off a request for him to join the TSC. When he got a response back, he alerted Argus of the news. Finding it an excellent method to test his skills, he agreed upfront and began his life from there as a TSC recruit. As he grew through the ranks over time, eventually Captain James M. Wanderer took note of his immense illusionary prowess and handpicked him to join his crew on the Olympus.
Personality: Having a deep passion for puns, wordplay, and in general tongue-in-cheek comedy, Argus truly is a spectacle among his fellow Psychers. Famous for both his appetite for infuriating those he takes a liking to, and telling some of the worst jokes ever heard(in the bad sense), he's made a name around the TSC as someone who you want on your team, but only if you can mute him in some way. Chances are if his piss-poor jokes don't end up getting on your nerves, his lack of manors or sensitivity will. But get close enough to him, and he'll be a solid companion and someone you can always depend upon.
Abilities: Possessing the ability to mix around and interfere with people's perception of reality through his psychic powers, Argus can interfere with how his enemies will act. Using his shape-shifting abilities, he can both confuse his opponents further through methods including stealing identities temporarily(physically anyway), but also can alter his form to facilitate more...lethal methods of attack.
Whew. There's my first RP attempt. Hope it makes the cut!
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Post by bluebook06 on Apr 5, 2012 17:07:41 GMT -5
Name: Skye Kozar Age: 23 Race: Human Class: Shapeshifter and Psychic Appearance: Skye is 5 feet and 10 inches, wears her long dark brown hair down almost always, and is a beauty. People get lost in her dark brown eyes that have seen so much. She looks similar to this picture: fc00.deviantart.net/fs71/f/2011/019/8/7/blue_armor_by_evilflesh-d37jrzv.jpgOnly Skye wears a darker blue amor, and has black boots. Also she has one left robotic arm filled with gadgets. Backstory: Skye was your average person, only standing out because of her stunning looks. However at age 10, she witnessed a gruesome murder on a city street. At age 18, her life changed more dramatically as her family was killing in a hovercraft crash. While receiving an education, at age 19, one of her professors thought she was capable of much more than this school. He taught Skye, during private lessons in the night, the abilities of a psychic and a shapeshifter. Both were always traits in her DNA and genes, and were not dominant because they need to be triggered. The professor was able to unlock the traits, and together they trained to become very powerful in their gifts. Not only did he teach her how to use her abilities for good, but how to fight and defend for herself. One day, the college went under attack by pirates. They wanted the professor and Skye. The two put up a battle, but unfortunately, Skye was kidnapped by them, and was taken into deep space. They killed her professor, who was more like a father to Skye now. As soon as the pirates realized Skye was not a normal human, they dumped her on a planet, Swerve. She grew to love the planet, and made it her official home. Skye did anything to protect the planet for any harm. Suddenly, her planet had entered in a war for resources, and she battled for Swerve. She lost her left arm during a fight, and was sent to a ship that was in space away from the planet to get a robotic arm. Swerve was ultimately destroyed into nothing but dust. Skye is still very furious about this unfortunate event, and blames herself for not being there. She seeks revenge on the monsters who killed her home. Now she wanders the universe, fixing what is wrong to right. Skye helps the hopeless, and she gets her job done any way she wants to. Personality: Skye is a very brave, independent, and strong women. She stands up for her moral beliefs, and has the courage to do the impossible. Upon meeting her, she is very cold women. She does not trust easily, is always suspicious of everyone, and keeps on her toes. Although, if you are able to gain her trust, become her friend, and really get to know her, she is a compassionate person. This however, is a difficult task as she closes off people, leaving her isolated. She fears of being hurt by others. Abilities: Skye can read the minds of others, and predict some possibilities of the future. Also, she has the power to control people’s actions to a certain extent. She can shape shift into anything she so desires. She is in good shape, so she runs fast and has great stamina. Her left robotic arm has power behind it, and also holds some emergency weapons.
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bckhaos
Able To Click
"It's not my problem, man."
Posts: 4
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Post by bckhaos on Apr 5, 2012 22:57:37 GMT -5
Name: Ryuudakaneshidokaz, otherwise known as ‘Ryuu Blake’ or ‘Kaz’
Age: 22
Race: Drakin
Class: Sharpshooter/Rogue
Appearance: Ryuu is 6 feet exactly and appears to have an human appearance resembling a young man of Caucasian and Japanese descent, though he is really of the Drakin species. He has dark brown hair which is on occasion mistaken for black. It is somewhat naturally spiky, a fact that appears to annoy Ryuu to no end. He has a slim, yet muscular build and a flawless face which is clean shaven, though when he smiles, no humor or kind radiates from him. Sinister vibes emulate from his very presence, which unsettles many he crosses paths with. Those of the female gender have a (according to him) ‘irritating habit’ to become smitten with him upon sight, though under closer examination, Colleagues and acquaintances have noted that he has the lightless black eyes of a murderer, ones that emit no trace of a soul. Ryuu Blake bears a simple cream white coloured shirt and jet black cargo pants with the same coloured lightweight shoes. He most likely can be seen with a black sling pack holding a massive, thick, and tattered mage’s book among other secret materials needed for battle and stealth. He is rarely seen with any sort of defensive clothing, preferring to be nimble and quick on his toes, than have his speed hindered. Ryuu does, however don dark red combat mage armor on his forearms, chest, back, and shins. The use of this ‘borrowed’ attire allows his flexibility and range to become one of his main advantages.
Backstory: Ryuu Blake was a rather mischievous child, causing mischief and dangerous conflicts everywhere he traversed. Though one of the top students in his class, mastering in precision and speed, he would always be excluded from activities from his peers due to the unmastering of one or more elements . Rumors circulated while he was young and one day, his parents abruptly disappeared. He had a younger sister, ‘Yuki’, who he wasn’t particularly close to and generally was a nuisance to his plans to make a name for himself on the streets. As he matured, his rash and fiery personality blazed and he gained the unnatural crave for violence. Ryuu also discovered a ‘talent’ for theft and stealth, which he used to his advantage one day. Though advised not to by his parents’ close friend, mage, and guardian, Nix Can-cel, Ryuu infiltrated his home’s main government compound and discovered that the main officials were planning a mass ‘revolution’ in which they would attempt to wipe the planet clean of much of the Darkin population. Ryuu soon was uncovered and tried to take the mages head on, though they quickly dispatched him, labeling him as a talentless delinquent and a mistake of terrorists. At that moment, something seemed to fracture within the sanity of Ryuu’s mind and he escaped with “The Scripture”, a mage book filled with undecipherable magic from eons past and present day spells collected from the corrupt government. Ryuu lost all sense of emotion and his dormant Drakin element ignited. Fire. He murdered several of them in cold blood and escaped his planet, becoming a wanderer in the depths of space, traveling from planet to planet, struggling to blend into multiple societies and cultures while also trying to decipher ‘The Scripture’. Ryuu has been branded a rogue, now on the run from bounty hunters, while also pondering from time to time about his sister and guardian who he abandoned selfishly for his own goals. He became a Sentinel in training to hide from the Hunters’ detection until he can combat them all and change his corrupted home for the better before their ‘revolution’ spreads across his planet.
Personality: Ryuu has a rather gifted mind and excels at theft, deceit, and deception. He harbors both a superiority and an inferiority complex, as he is unwilling to acknowledge when someone is stronger than him, but obsesses when he grasps that they are. He is indifferent to anyone else’s emotions or morals, he could honestly care less. After being branded a rogue by his own ‘comrades’, Ryuu’s ideals and personality changed drastically, becoming cold, cruel, arrogant, and cynical. He finds humor out of very little, but finds enjoyment in manipulating people’s feelings with his skills. He has fleeting patience, preferring companions that can “hold their own”. He is aware of most of his strengths and weaknesses’ and can twist the battle to his advantage with his strategic thinking and a weapon he stole that he dubbed the Inferno Rifle. His fire element often propels his pride to ridiculous heights, making him confident he is able to master other elements such as Shadow and Ice using “The Scripture”. Short and simple? Ryuu rarely gives a damn about anyone, but himself.
Abilities: Ryuu is skilled in hand to hand combat, but lacks the dominance of long distance attacks, something that constantly aggravates him. He is neither particulary strong nor fast, but possesses the ability to throw his weight around, amplifying his seemingly simple attacks. He can form multiple strategies for a battle, but is only able to DURING the battle, increasing the probrability for less of them to work. He is able to cover his fists and feet with his element, throw(weak) fireballs, and create “shockwaves” of flames. He uses a rifle called the Inferno Rifle and carries medical supplies and “The Scripture” to aid him. Ryuu’s greed is currently prompting him to learn other magics, but many say it is utterly impossible, not to mention the fact that he can barely even read the book.
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